Basic Rules of Golf Explained for Beginners in Plain English

Basic Rules of Golf Explained for Beginners in Plain English

Golfers love rules and some guys can be real sticklers for them.

By that, I mean they have arguments and carry a pocket rule book to prove they're right over the tiniest of innocent infringements. That's a minority of guys but generally we all like to play by the book as best we can.

The official rule book is 100 pages long and a bit boring to sift through and know which are the most essential. Do it, I mean for your own reference.

But I've summarized the most important ones to ensure you don't commit any mortal sins on the course. If you follow these basics, you'll be invited back! In the beginning, it's intimidating, but most people will understand you're new. 

They may correct you, but don't be offended, it is just to help you and once you know the rules, you'll have confidence to be put into any group, anywhere.

Note that I'm covering the rules for strokeplay. That means you count all your shots and must put the ball in the hole to complete the hole. Matchplay is a different form of the game, but I promise, you'll only need to know those rules about 2 years after you start playing.


Rules: Equipment

Clubs and balls

  • Clubs: You can carry a maximum of 14 clubs. If you have a 15th, leave it in the car to avoid complications. The 14 clubs can be a combination of anything you like. You do not need to have 14 clubs - it's just the maximum and there is no minimum requirement besides 1.
  • Ball: You must finish a hole with the ball you started it with. You can change a ball between holes but not during a hole. However, if you lose a ball during a hole, you can use any other ball as the new ball in play.

Rules: Tee box/teeing ground

  • You must tee the ball up behind the line created by the tee markers. You can tee it up anywhere between the two markers and you can tee it as far back as the length of two drivers. So if your driver is 45 inches, you can tee up to 90 inches behind the imaginary line. Never in front of the tee markers. This is a common mistake so I learned early on to just tee it one foot behind this line to always make sure I was behind the line. 
  • If the ball falls off the tee before you swing at it, it doesn't count as a shot. Just put it back on the tee and roll your eyes at the lame joke someone will crack when they say 'one'. Hilarious. 
  • If you swing at the ball and miss it completely, that counts as one shot. If it falls off the tee from the wind you generate, you must play it from that position without putting it back on the tee - that was your first shot. You are now hitting number two.
  • Order of play on the tee is determined by the score from the previous hole. The lowest scorer hits first and in order of lowest to highest score until everyone has hit. The exception to this is if your friends play 'ready golf'. This is where whoever is ready, hits the ball regardless of their distance to the pin.
  • Very important: On the tee, stand outside the teeing ground when others are hitting. Don't stand directly behind the ball, looking down the fairway watching your friend play. This is distracting for him. When your friend is hitting, you should not be visible in his peripheral vision. DO NOT MOVE, until after he hits. 

Rules: During play of a hole

  • You must play the ball as it lies. You're not allowed to kick it or move it to a better spot and neither is your long-toed caddie! You cannot use a tee to tee the ball up in the fairway. This is for the tee box only.
  • You can't make the lie better so be sure not to press your club down very hard behind the ball to try flatten the ground. Also don't press behind the ball with your foot to make it easier to hit the ball! This rule is broken by a lot of people! You can only stamp your foot behind the ball on the tee for your first shot. 
  • No breaking or bending branches to allow you to swing easier at the ball.
  • When you're in a bunker always remember to not ground the club in the sand behind or in front of the ball. Also no raking before your shot or using your fingers in the sand to test the consistency. You can remove impediments like leaves and stones from the bunker. Also, if the club incidentally touches the sand, like while you're walking to your ball there is no penalty anymore. Just don't test the sand with your club! NO TOUCHING THE SAND ON PRACTICE SWINGS!
    The exception to the testing of the sand and hitting the sand on practice swings does exist. You can do it in "waste bunkers" - make sure to find out before a round where they are on the course.
  • In a water hazard (now known as penalty area), sometimes there is no water and you can play out of it. You can ground your club in the water hazard. 
  • You can't place anything in front of your ball for aiming or have someone stand in front of you to aim at them. You can however, use leaves and stones and grass that were already there to line your club up to for alignment!
  • You can pick up sticks, stones, leaves, rocks, boulders, feathers, dead grass, pine needles that are around your ball but make sure not to move your ball because then that's a penalty. Use your hands to move the impediments because dragging your feet and kicking and changing the surface is not allowed.
  • You cannot break any growing thing to improve your lie. If you really have a big problem, better to take a penalty drop within 2 clubs from where the ball is. You mark it, and pick it up and measure the 2 club lengths. Then you drop the ball and add one shot. Then you hit your shot from the new position.

Practice shots

  • You can take a practice swing at fresh air but you can't actually hit a ball before your shot. You can hit an acorn on the ground or a stone if you like but no golf balls.
  • Your practice swings cannot hit the ground in normal bunkers. They can hit the ground in waste bunkers. 

Order of play

  • The player furthest from the hole is supposed to play first. This is a good rule to follow initially in a new group of players. Someone will tell you that they play 'ready golf' which means whoever is ready can play without too much concern for order of play. If you do play 'ready golf', make sure you don't play while someone else is playing. Establish who is going first if you are confused.

Hitting the ball

  • You need to hit the ball with one strike. Scooping is not allowed. Pushing the ball with extended contact like a hockey puck is not allowed.
  • Only hit a ball that is standing still. Don't hit moving balls unless it's in the water. It gets very complicated counting shots and penalties. Just don't do it!
  • Identify your ball before you play it - if you hit any other ball but yours, you will get a 2 stroke penalty. 
  • An unintentional double-hit is not penalized but an intentional one is.

Rules: On the greens

If any part of the ball is touching the green, it means you're on the green and can put a marker behind the ball and pick it up to clean. Well done!


Putting & touching the green

  • You can move away stones, sand, gravel, leaves and other loose impediments on your line. You can fix the putting line whether that's a ball mark, spike mark, and pretty much prepare your line to be as perfect as you like. Without delaying play of course.
  • Don't scrape or rub the surface of the green with your hand or club to feel grain or texture of the green. You can't test the surface that way.

Try use a small coin to mark your ball on the green http://cmp.callawaygolf.com/

  • Sometimes golfers will ask you to move your marker left or right of where it is because it interferes with their line. Place the heel of the putter head next to the marker and move the marker to the toe of the putter. Remember to replace the marker to the original position before you play!
  • Always replace the ball as close to the identical position it was in before you marked it. Another rule a lot of golfers break when they move the ball an inch or so closer to the hole! Get caught doing this, and you'll have no friends on the course!
  • If your putt stops just on the edge of the hole, you can wait 10 seconds to see if it goes in. If it takes longer than 10 seconds to drop in, you count that drop into the hole as a shot.
  • VERY IMPORTANT: Notice where the other players balls are on the green. People get very sensitive about standing on the line that their ball will roll on. As a beginner, you will surely stand on the persons intended line to the hole. You will get told off so expect it. Just apologize and thank them for helping you understand the rules. Take note of where everyone's ball is and then be careful to stand where the balls are probably not going to roll.

The flag stick

  • If your ball hits the pin when you're off the green, that's no problem as long as no one is touching the flag at the time.You can putt with the flag in and leave it in. There is no longer a penalty stroke for leaving the flag in while on the green. A real time saver!

Rules: Talking to other players


Giving and asking for advice

  • You can only ask your caddy for advice on how to play the hole. This means you can't ask another player which club he hit, or how you should putt the ball or which club you should use etc. For social rounds, this doesn't really apply and is probably the most broken rule in golf so gauge who you're playing with and listen to them speak to each other before engaging in breaking this rule. My friends and I always tell each other what club we hit.
  • You CANNOT have your caddie line you up before the shot. They can give you advice where to hit the ball and advise you on the line of the putt but when it's time to hit, you have to aim and set up by yourself. You can't have the caddie stand behind you to tell you that you're lined up okay.
  • Anyone can hold the flag for anyone else. You can also ask for information that is public knowledge like where the water hazards are and distances on the sprinklers your friend is standing next to.
  • You can't give advice to anyone who is not your partner in a competition even if they ask; no matter how much you love them. 
  • If you play in betterball competitions, you and your partner can advise each other.

Ball moves by accident or by God

  • If you move the ball while searching for it, there is no penalty. You have 3 minutes to find the ball, otherwise you have to drop or go back and rehit the shot with a penalty stroke added.
  • If someone else or an animal moves your ball, there's no penalty. You must replace it then carry on as usual.
  • If water or wind moves your ball (as long as you didn't ground the club behind the ball) you play it from the new position! Don't put it back! NO PENALTY.

Rules: Dropping & marking balls not on the green


Penalty drops

  • When you drop a ball, stand up straight and drop the ball from KNEE HEIGHT. . The ball mustn't touch your body or equipment in the act of dropping the ball.
  • If your ball rolls into the hazard after a drop, make sure you retrieve it and drop it again. You must take full relief from obstacles or trouble so your stance mustn't be hindered by the thing you're dropping away from. If after 2 drops, the ball still rolls into the hazard or area you dropped from, place the ball on the spot it landed on when you dropped it last.
  • Make sure you watch where the ball crosses the water hazard and drop at that point or behind that point in line with the flag as far back as you like. There's nothing that grinds golfers more than a guy who cheats with his drops! Always ask your partners if they agree that the ball crossed the hazard where you intend to drop. 

Free drops

  • You may drop away from temporary water that breaks the surface of the ground and is not marked as a hazard. Stand on the ground if it's squidgy and see if water comes up through the surface. No penalty.
  • You MUST drop away from areas marked GUR - Ground Under Repair. No penalty.
  • You're allowed to drop away from burrowing animal holes. No penalty.
  • If you land on the wrong putting green, you must drop it off the green 1 club length from the edge and play from there. No penalty. If you hit a ball from a green, you'll leave a hole in the green and everyone will hate you.

How to drop a ball

  • When you drop a ball, you must drop it from knee height. I have no idea why they made it so complicated and awkward - right now try dropping a ball from knee height. Don't you feel like a fool?
  • If your ball rolls into the hazard after a drop, make sure you retrieve it and drop it again. You must take full relief from obstacles or trouble so your stance mustn't be hindered by the thing you're dropping away from. If after 2 drops, the ball still rolls into the hazard or area you dropped from, place the ball on the spot it landed on when you dropped it last.
  • Make sure you watch where the ball crosses the water hazard and drop at that point or behind that point in line with the flag as far back as you like. There's nothing that grinds golfers more than a guy who cheats with his drops!

Marking a ball not on the green

  • If another ball is in your way or interfering with your swing, you can ask the guy playing it to mark and lift it.
  • If someone asks you to mark and lift the ball not on a green, mark it with a coin or a tee peg and pick the ball up. You're not allowed to clean it so just hold it and replace when he's done. 
  • If you can't see if the ball you've found is yours, you can mark it and lift it to identify it then put it back in the original position and play on.

Rules: Obstructions

  • Man-made objects not part of the earth such as bottles, cans, rakes, stakes etc., are movable obstructions. Sprinkler heads, shelters, cart paths, etc., are immovable obstructions. You can take a free drop from sprinklers and cart paths if your stance is interfered with. You generally cannot take a free drop from buildings but that is up to the club.
  • You can move the movable obstructions but make sure your ball doesn't move!
  • If an immovable obstruction is hindering your stand or swing, you can mark the ball, pick it up and drop it away so your swing is unimpeded at the nearest point of full relief. There is no penalty unless a rule of the specific golf courses forbids it.

Rules: Ball in the water, lost, out of bounds or unplayable


Water hazards

  • Water hazard (now known as penalty areas) are defined by yellow stakes or painted lines. Lateral water hazards are identified by red stakes or painted lines.
  • You can play the ball inside the hazard if you like or you can:
         1. Drop a ball where you played the last shot and add one additional penalty                 shot.
         2. Drop a ball in line with the hole and the place you crossed the hazard and go           as far back as you like.
         3. If it's a lateral (red staked) hazard you can drop within 2 club lengths of                    where your ball crossed the line of the hazard.
  • In a water hazard, sometimes there is no water and you can play out of it. 

Lost & out of bounds

  • If you hit a shot and think your ball might be lost in some bushes or similar problem area, or you suspect it could be out of bounds, you can hit a ball from the same position and call it "provisional". Then you can go look for the original ball and if you find it, you can play it and pick up the provisional with no penalty or you can deem the original unplayable and play the provisional ball with a one stroke penalty. You can also deem the ball lost at any stage and just play the provisional with a one stroke penalty.
  • You must tell the people you're playing with 'this is a provisional ball'. If you do not, then it is assumed you are using this new ball as your shot and you must add one stroke penalty.
  • Definition of lost ball: you can't find it in under 3 minutes or you declare the ball lost. You can also declare a ball lost while you're standing where you hit the bad shot from. Then the next ball you put down in the same spot is the ball in play and you add one penalty stroke.
  • Definition of out of bounds: When the entire ball lies outside the white line or stake line signifying the out of bounds border. You must go and hit the ball from the original position if your ball is OB. But there are some places that allow a drop at the point of the out of bounds but with heavy penalty. 

Unplayable

  • If you see your ball and you think you can't play it because it's under a bush or stuck in a tree, you can deem it unplayable, take a penalty shot and:
      1. Drop a ball on the line that runs from the hole to where your ball was lying. You can drop as far back as you want on that line.
       2. Hit a shot from the same place you hit the last shot.
       3. Measure 2 club lengths from where the ball is lying and drop it there.

You can take a look at the full rules of golf here and here.

Leave a Comment:

3 comments
eh says

GREAT..
Thank you..

Reply
Kevin Askew says

What is the ruling on somebody playing a individual match play knock out, and winning off a 9 handicap only to be found out that there handicap is 8.

Reply
Bill says

Typo: An intentional double-hit is not going to be penalized from 2019 onwards but an intentional one will be

Reply
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